Midnight Academy
Character Statistics Application JOIN_zps5b85db52
Midnight Academy
Character Statistics Application JOIN_zps5b85db52
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 Character Statistics Application

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AuthorMessage
Enzeru Metsuki
Junior
Enzeru Metsuki

Posts : 223
Join date : 2013-02-03
Age : 29

Character sheet
Element: Darkness
Stamina/Mana Rank: D-Rank
Health Rank: D-Rank

Character Statistics Application Empty
PostSubject: Character Statistics Application   Character Statistics Application Icon_minitimeThu May 14, 2015 2:50 pm

Fill in the blanks with Links And Your Information,will give Example of how a completed Page should Look like

Code:
<center><div style="width: 610px; background-image: url(_________); width: 1025px; font-family: calibri; font-size: 12px; text-align: justify; opacity: 1.0; line-height: 12px; color: white; border-style: solid; border-color: #e0e0e0; box-shadow: #000000 0px 0px 16px; border-width: 3px;"><Center><DIV STYLE="opacity: 1.0;">

Ok so with one above You will Want to fill in the blank with the picture you want as your back ground, and with blank spot below this sentence, you want to fill in with your characters name

Code:

[center][size=24][color=#990000]________________[/color][/size][/center]

<img src="_______________" width="538" height="320">

Now above is the Blank spot needing to be filled with a link to the image you want as your youtube player image, and the blanks below are to filled with the videos number, you wont see the video, just hear it, so usualy best to find a Lyrics version or something, but ill give an Example : https://www.youtube.com/v/00000000, now where I put all the zeros is what you want to look for, it will be a series of letters and numbers, and upon doing so, C/P and replace the underscores with it, you should have music to your Stat page now


Code:
<object type="application/x-shockwave-flash" width="538" height="25" data="https://www.youtube.com/v/___________?version=2&autoplay=1&loop=1&theme=dark"><param name="movie" value="https://www.youtube.com/v/___________?version=2&autoplay=1&loop=1&theme=dark" /><param name="wmode" value="transparent" /></object>

Enhanced Stat Page Code:
Code:
<center><div style="width: 610px; background-image: url(_________); width: 1025px; font-family: calibri; font-size: 12px; text-align: justify; opacity: 1.0; line-height: 12px; color: white; border-style: solid; border-color: #e0e0e0; box-shadow: #000000 0px 0px 16px; border-width: 3px;"><Center><DIV STYLE="opacity: 1.0;">

[center][size=24][color=#990000]________________[/color][/size][/center]

<div style="box-shadow: red 0px 0px 2px; background-color: black; opacity: 0.8; text-align: justify;  padding: 5px; color: white; border-style: solid; border-color: #d1d1d1; border-width: 3px; width: 538px; line-height: 14px; font-size: 14px; ">

<img src="_______________" width="538" height="320">

<object type="application/x-shockwave-flash" width="538" height="25" data="https://www.youtube.com/v/___________?version=2&autoplay=1&loop=1&theme=dark"><param name="movie" value="https://www.youtube.com/v/___________?version=2&autoplay=1&loop=1&theme=dark" /><param name="wmode" value="transparent" /></object>

[b][size=12][color=#ffffff]Rank:[/color][/size][/b]

[b][size=12][color=#ffffff]Race:[/color][/size][/b]

[b][size=12][color=#ffffff]Power/Blessing Known:[/color][/size][/b]

[size=12][center](_)Health:

(_)Healing Properties: How fast your character can heal

(_)Duration:How many hits your character can take in a fight.

(_)Immunity:How well your character can survive against poisons/stuns/burns.

(_)Mana:

(_)Mental Capacity: How much your character is in control of their mana.

(_)Combat Knowledge: How many combat skills can your character use {One rank over}

(_)Elemental Knowledge:Used to determine if the user is well assessed in the power of their element. {One rank over}

Stasis: This determines the strength of the effects of your attack Stun/Poison/Burn

(_)Stamina:

(_)Physical Outlook: How in shape your character is used to determine how fast a character can blow through combat training.

(_)Locomotive Speed:Used to determine how fast someone can attack, run or throw.

(_)Reactive Speed: Used to determine how they react to attacks, movement of limbs in a stationary position and such.

(_)Strength:

(_)Offensive Approach:This is used to determine how hard your character strikes when in hand to hand combat.

(_)Defensive Approach:This is used to determine how well your character can defend against heavy attacks.

(_)Weight Lifter:This is used to determine how much weight your character can lift according to the Ranks of Weapons and Armor.

(_)Combat Specialist: This used to determine the overall strength a combat skill can reach up to.[/center][/size]

 [b][size=12][color=#ffffff]Element(s):[/color][/size][/b]


[center][b]Combat Skills Known[/b][/center]
[color=#00ef0e]
[b]∞-Rank:[/b]
[b]X-Rank:[/b]
[b]S-Rank:[/b]
[b]A-Rank:[/b]
[b]B-Rank:[/b]
[b]C-Rank:[/b]
[b]D-Rank:[/b]
[b]E-Rank:[/b]


[b]Weapons Owned:[/b]


</div>

Regular Stat Page Template:
Code:

[b]size=12][color=#ffffff]Name:[/color][/size][/b]

[b][size=12][color=#ffffff]Rank:[/color][/size][/b]

[b][size=12][color=#ffffff]Race:[/color][/size][/b]

[b][size=12][color=#ffffff]Power/Blessing Known:[/color][/size][/b]

[center](_)Health:

(_)Healing Properties: How fast your character can heal

(_)Duration:How many hits your character can take in a fight.

(_)Immunity:How well your character can survive against poisons/stuns/burns.

(_)Mana:

(_)Mental Capacity: How much your character is in control of their mana.

(_)Combat Knowledge: How many combat skills can your character use {One rank over}

(_)Elemental Knowledge:Used to determine if the user is well assessed in the power of their element. {One rank over}

(_)Stasis: This determines the strength of the effects of your attack Stun/Poison/Burn

(_)Stamina:

(_)Physical Outlook: How in shape your character is used to determine how fast a character can blow through combat training.

(_)Locomotive Speed:Used to determine how fast someone can attack, run or throw.

(_)Reactive Speed: Used to determine how they react to attacks, movement of limbs in a stationary position and such.

(_)Strength:

(_)Offensive Approach:This is used to determine how hard your character strikes when in hand to hand combat.

(_)Defensive Approach:This is used to determine how well your character can defend against heavy attacks.

(_)Weight Lifter:This is used to determine how much weight your character can lift according to the Ranks of Weapons and Armor.

(_)Combat Specialist: This used to determine the overall strength a combat skill can reach up to.[/center]


[b][size=12][color=#ffffff]Element(s):[/color][/size][/b]


[center][b]Combat Skills Known[/b][/center]
[color=#00ef0e]
[b]∞-Rank:[/b]
[b]X-Rank:[/b]
[b]S-Rank:[/b]
[b]A-Rank:[/b]
[b]B-Rank:[/b]
[b]C-Rank:[/b]
[b]D-Rank:[/b]
[b]E-Rank:[/b][/color]


[b]Weapons Owned:[/b]
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» 004: Character Application
» 006: Combat Application
» 005: Weapon Application
» 001: Races Application

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